Two tracks: the skills that already exist here, and what the presentation-design field teaches. Both point at the same weakness in draft one.
| Skill | Verdict for deck work |
|---|---|
| pptx (Anthropic) | Adopt its design rules — every slide needs a visual element; one color dominates (60–70%); dark/light "sandwich" structure; vary layouts. Its PPTX machinery also becomes our export path if a client ever needs .pptx. |
| frontend-design | Adopt its method — the "signature element" discipline (spend boldness in ONE place), structure-is-information (kill decorative devices), self-critique against the three AI-default looks. This is also your own recorded fix for AI-slop design. |
| dataviz | Adopt when charts appear — the chart discipline decks.md already points to; no data slides in this deck yet. |
| canvas-design (Anthropic) | Wrong tool — builds abstract art objects, not claims-disciplined decks. One idea travels: craft density that rewards a second look. |
| design (Claude Design canvas) | Not now — visual click-to-edit surface, but early preview; our artifact deck already gives you+Stacy in-browser copy editing with the claims machinery intact. |
| Marketplace search | No deck-specific skills exist beyond these — nothing to install. |
Afterwards, the lessons that survived the build get written into Cairo's decks.md — that's the training-run loop closing.